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use Application;
use Bin;
use Container;
#[cfg(feature = "v3_20")]
use ShortcutsWindow;
use Widget;
use Window;
use ffi;
use gio;
use gio_ffi;
use glib::object::Downcast;
use glib::object::IsA;
use glib::translate::*;
use gobject_ffi;
glib_wrapper! {
pub struct ApplicationWindow(Object<ffi::GtkApplicationWindow>): [
Window,
Bin,
Container,
Widget,
gio::ActionGroup => gio_ffi::GActionGroup,
gio::ActionMap => gio_ffi::GActionMap,
];
match fn {
get_type => || ffi::gtk_application_window_get_type(),
}
}
impl ApplicationWindow {
pub fn new(application: &Application) -> ApplicationWindow {
skip_assert_initialized!();
unsafe {
Widget::from_glib_none(ffi::gtk_application_window_new(application.to_glib_none().0)).downcast_unchecked()
}
}
}
pub trait ApplicationWindowExt {
#[cfg(feature = "v3_20")]
fn get_help_overlay(&self) -> Option<ShortcutsWindow>;
#[cfg(feature = "v3_6")]
fn get_id(&self) -> u32;
fn get_show_menubar(&self) -> bool;
#[cfg(feature = "v3_20")]
fn set_help_overlay<'a, P: Into<Option<&'a ShortcutsWindow>>>(&self, help_overlay: P);
fn set_show_menubar(&self, show_menubar: bool);
}
impl<O: IsA<ApplicationWindow>> ApplicationWindowExt for O {
#[cfg(feature = "v3_20")]
fn get_help_overlay(&self) -> Option<ShortcutsWindow> {
unsafe {
from_glib_none(ffi::gtk_application_window_get_help_overlay(self.to_glib_none().0))
}
}
#[cfg(feature = "v3_6")]
fn get_id(&self) -> u32 {
unsafe {
ffi::gtk_application_window_get_id(self.to_glib_none().0)
}
}
fn get_show_menubar(&self) -> bool {
unsafe {
from_glib(ffi::gtk_application_window_get_show_menubar(self.to_glib_none().0))
}
}
#[cfg(feature = "v3_20")]
fn set_help_overlay<'a, P: Into<Option<&'a ShortcutsWindow>>>(&self, help_overlay: P) {
let help_overlay = help_overlay.into();
let help_overlay = help_overlay.to_glib_none();
unsafe {
ffi::gtk_application_window_set_help_overlay(self.to_glib_none().0, help_overlay.0);
}
}
fn set_show_menubar(&self, show_menubar: bool) {
unsafe {
ffi::gtk_application_window_set_show_menubar(self.to_glib_none().0, show_menubar.to_glib());
}
}
}